|
Very Poor |
Medium |
Very Poor |
Medium |
Shadows toggle |
Yes |
No |
Hoddie / shirt toggle |
Yes |
No |
Outlines toggle |
Yes |
No |
Emission customization |
Yes |
No |
Googly eyes |
Yes |
No |
Cat logo |
Yes |
No |
Whiskers toggle |
Yes |
No |
Longer hair mode |
Yes |
No |
Ambient occlusion toggle |
Yes |
Yes (only works on red hue) |
Bat |
Yes |
Yes (doesn't have 'no horny' inscription) |
Cross |
Yes |
Yes (doesn't glow) |
Saber |
Yes |
Yes (doesn't include light or collider particles) |
Yes (doesn't have trail based on movement or light) |
Marker |
Yes |
No |
SpringJoint |
Yes |
No |
Choker |
Yes |
No |
Hue shift radial |
Yes* |
PhysBones |
Yes |
Knife |
Yes |
Glasses |
Yes |
Face mask (with visemes) |
Yes |
Cat ears toggle |
Yes |
Human ears toggle |
Yes |
AFK-Mute Badge |
Yes |
Animations |
Yes |
Facial Expressions |
Yes |
AFK Mode and animation |
Yes |
Notes |
The only differences between the very poor and medium version are the marker and springjoint |
Main difference between quest very poor and medium is the amount of polygons |
*Hue shift in quest changes between 6 colors, grey mode and white mode (matching pc as well as possible). In pc it shifts the color, or goes into grey mode and rainbow mode |
Ambient occlusion in quest locks the color from hue shift to red |